194 Royalty-Free Audio Tracks for "Level Crossing"

00:00
00:37
A pedestrian train-crossing with warning sound, train drive-by and signal arm raising.
Author: Muse
00:00
00:25
Recorded in october 2008, at the georgetown loop railway, near silver plume (rocky mountains), colorado, usa. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording.
Author: Polymorpheva
00:00
00:04
Quick little game sound made with a vst instrument.
Author: Digimistic
00:00
00:04
When you complete the level. The sound is created with reason 4. 0 and m-audio midi controller, recorded with reason 4. 0. It is made in 16 dec. 2014 in estonia.
Author: Tuudurt
00:00
00:01
you win, "level complete", power-up etc. Effect. Good for retro games. Originally created for element puzzle:http://suntemple. Co/html5/element-puzzle-game.
Author: Suntemple
00:00
01:18
Just a random sound i created in my piano. Originally it supposed to be a music, but after i failed making it, i decided to cut this part out. The first one is the original version and the rest were alternate versions i created. Feel free to use them. Made in 3ml piano editor.
Author: Littlerainyseasons
00:00
00:42
A recording of a faucet being turned on and the water volume slowly increased, then decreased to give a full range. Recorded using a zoom h4n field recorder.
Author: Mffm
00:00
00:02
A simple sound used for whatever you want. Enjoy!.
Author: Pooffles
00:00
00:43
Deep male voice counting to ten with additional words for video games. Transcript:one, two, three, four, five, six, seven, eight, nine, tenready?let's go (v1) let's go! (v2)levelbeginmatchvictoryfailurefightlevel onelevel twolevel threeupgradebonus. You have my express permission to use this track any way you like. Please visit steprockmedia. Com for custom work and mention freesound for a discount.
Author: Steprock
00:00
01:01
A spring afternoon in a suburban uk town. Near a busy road, many sounds are heard including a chiffchaff, traffic, a collared dove (and other birds), church bells, a pedestrian crossing and an idling diesel car.
Author: Beeproductive
00:00
00:39
Just made a small teaser for my future game.
Author: Melokacool
00:00
00:05
A little success jingle that could be used in an arcade game, like a victory or a level up. Created with dsk oranze vsti in reaper.
Author: Rolly Sfx
00:00
00:01
Retro 8-bit sfx for a successful event.
Author: Kenneth Cooney
00:00
00:03
Advancement or success deserves digital reinforcement of the accomplishment. By allowing the user to experience this media, you will convey a complete sense of a task earned well. No rights reserved.
Author: Jerimee
00:00
00:13
Me sifting through some monopoly pieces. Used this in a radio recording and wanted to contribute. Great for foley sounds. Audio is 48khz 24-bit, with reduced noise and leveling to -10. Recorded on a tascam dr-40x.
Author: Simsnet
00:00
01:42
Machine composed electronic music. The result made me think of a pedestrian crossing. I desired to mix my sound with a field recording of a swedish crossing. A recording madeby dobroide. Thanks. Stockholm » 20100806. Stockholm. Traffic. Light. Flachttps://freesound. Org/people/dobroide/sounds/102873/machine composed electronic music - or experimental generative atonal electronic music made with an analog modular synth. I give my synth the prerequisites to create music - and it does - endlessly. I record and pick out some created songs.
Author: Gis Sweden
00:00
00:33
A soundtrack reflecting an old pixel game boss fight.
Author: B Sean
00:00
00:03
Appropriate for games as a fail sound at the end of a level, or use in any other type of fail.
Author: Davidbain
00:00
01:41
Several levels of opened window of a car. Please, consider listening my music on bandcamp:. Https://mrthenoronha. Bandcamp. Com/album/mstech-educational-projects-soundtrack.
Author: Mrthenoronha
00:00
00:05
Designed sound meant to work as a game item pick up, bonus or reward feedback.
Author: Ienba
00:00
00:02
Author: qubodup
00:00
00:01
Author: qubodup
00:00
00:03
Author: qubodup
00:00
14:10
Took my edirol 24bit recorder out to the local shopping village a few years back. I went for a walk through the car park and into the shopping center. Really some amazing sounds especially with delay added. I'll add more from this time and experiments if people seem interested. Brisbane australia (hence the sound of the walking alert buzzers foreigners seem to be weirded out by). Edit: i have added geotages and more info due to request. -27. 48449599944521, 152. 99218276356618 start to -27. 485666166239458, 152. 99216842610883.
Author: Earjuice
00:00
01:11
The sound from a pedestrian-crossing that changes in tempo. Cars passing. Quiet suburban day. Field-recording from the suburb of tallkrogen, stockholm.
Author: Hannaandersson
00:00
04:07
Long train passing by crossing the road.
Author: Prodmultimediashqi
00:00
00:05
This is something i made with audacity using the generate>risset drum option. After i generated one long risset drum, i made a short one below it, copied it & added a delay to the track with the short decay risset drum. After that, i just leveled everything a couple times. :).
Author: H Sylvan
00:00
00:03
Seamless loop of railway level crossing boom gate electronic bell recorded in japan.
Author: Jotraing
00:00
00:04
Level up sound you can use in your games! made in beepbox.
Author: Vibritherabjit
00:00
00:04
A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Author: Fupicat
00:00
00:03
This is sound for the games. You can use it in the gameover menuor completed menu or anywhere you want.
Author: Ranner
00:00
00:39
It's winter on vancouver island. The heavy and frequent rains engorge the lakes & streams and they flow into the cowichan river. Engorged by seasonal precipitation this large heritage river churns into a narrow bedrock canyon, turns, and comes out of the turn charging. This is where the recording was made, at river level. Recorded in january with a zoom h1 n, audio quality 48,000 hz. Unedited.
Author: Software
00:00
01:36
Talking traffic lights recorded near the seoul arts centre, south korea.
Author: Bagbrew
00:00
00:02
Seamless loop of railway level crossing boom gate electronic bell 150bpm. Originally recorded in queensland, australia.
Author: Jotraing
00:00
00:20
Railroad crossing bell / signal. See video of sound here: https://youtu. Be/9z7mxdqlpwi. Canadian pacific train hauling 98 fuel tankers of crude oil traveling eastbound through toronto. Recorded at barlett avenue level crossing in toronto on july 29, 2014 at 11:43am. As a courtesy if you download my sounds please subscribe to my youtube channel: https://www. Youtube. Com/user/mycompasstv thanks!. ► support us via paypal: https://www. Paypal. Me/mycompasstv many thanks!.
Author: Mycompasstv
00:00
00:04
A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Author: Fupicat
00:00
00:04
A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Author: Fupicat
00:00
00:04
A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Author: Fupicat
00:00
02:04
Author: skrjablin
00:00
11:31
Decided to record myself walking home from a commuter-rail train station. The sound near the end was me walking through my front door; the television programme you hear is the premier of 'house of versace. '. Recorded with my lg optimus g using the 'smart voice recorder' application.
Author: Trogdor
00:00
00:33
Waiting at a pedestrian crossing at crossroads where more than one set of clicking traffic lights can be heard. Slow clicks mean waitn fast means cross. Den haag centre, netherlands. Olympus ls3 and okm binaural mics.
Author: Macferret
00:00
00:02
A swooshy wishy woshy wow zoom wooo sound. Weirdly eerie. Could serve as an artsy sword swing sound, or a success jingle for a kinda messed up game.
Author: Fupicat
00:00
00:04
A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Author: Fupicat
00:00
01:08
This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
00:00
00:02
A swooshy wishy woshy wow zoom wooo sound. Weirdly eerie. Could serve as an artsy teleport sound, or a success jingle for a kinda messed up game.
Author: Fupicat
00:00
00:01
A game-like artificial sound that you would get on a "power up". Created on bfxr and modified with audacity. Released to public domain, i hope it is what you were looking for!.
Author: Kianda
00:00
00:02
[new_skill_01. Wav]. New skill!. This sound can for example be used in animes, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
51 - 100 of 194 Next page
/ 4